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FPG - Triangulation Perturbation

Salzburg Database

Our implementation fpg is based on the approach originally proposed by O’Rourke and Virmani. Given a regular polygon P, its vertices are translated in the plane while maintaining the polygon’s simplicity.

The implementation is being developed as part of a master thesis by Philipp Mayer. Source code is available on github.

See /db/wip/polygons/random/fpg/ for polygons and /db/wip/polygons-with-holes/random/fpg/ for polygons with holes.

FPG Triangulation Perturbation
fpg-poly_0000000040

FPG Triangulation Perturbation
fpg-poly_0000000040_h2

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